Key Facts

Level:
Level 5
Location:
Wakefield City Campus, ASIC Building
Start Date:
September, 2019
Duration:
2 Years
Mode of Study:
Full-time
Awarding Body:
UCAS code:
4R5W
Institution Code:
W08

Apply via UCAS

Overview

FdA Indie Games develops your ability to design and develop video game content. The casual game market has expanded enormously, helped by the increasing number and power of mobile devices and integration with next gen consoles.

Casual games platforms, new funding models, new development tools, and an ever-expanding marketplace means there is huge potential for students wishing to set up as independent games developers or take the next steps towards pursuing employment within the games industry.

FdA Indie Games has been designed to allow you to build video games from initial inception all the way through to published content giving you valuable experience in a large variety of methods and techniques that will allow you to fully realise your creative ideas and launch them on a variety of platforms utilising industry standard techniques and technologies.

This course develops your ability to design and develop video game content. You will concentrate on the main areas of game design, game production, publishing, and marketing which will provide you with practical experience of the roles and responsibilities required to make a successful independent game development team.

Throughout the course you will be expected to study a range of research, design, production and publishing techniques, with the focus on producing a range of functional prototypes and complete independent games using industry standard software.

Course Features
  • TEF Silver Award
  • Brand new facilities
  • Huge investment in our new Advanced Skills & Innovation Centre

Course Structure

  • Indie Game Design
  • Indie Game Programming
  • Games Industry Analysis
  • User Experience
  • Indie Game Production 1
  • Study Skills
  • Post Production & Marketing
  • Indie Game Production 2
  • Indie Game Company 1
  • Indie Game Company 2
  • Career & Portfolio Development
  • Research Skills

Entry Requirements

Students should typically have a minimum of 64 UCAS Tariff Points. An English and Maths qualification [GCSE Grade C/GCSE Grade 4 and above] is essential.

You will need to demonstrate strong IT and communication skills, as well as a range of personal qualities including motivation and an interest in games design.

Non-traditional Entrants do not need the same entry qualifications as college or sixth form students, although previous study at Level 3 [A Levels, Edexcel BTEC Level 3 Diploma or similar] would be an advantage. An English and Maths qualification [GCSE Grade C/GCSE Grade 4 and above] is essential.

 Applications are encouraged if you have other qualifications, appropriate work experience, or can demonstrate sufficient aptitude and motivation to succeed on the course. You may be eligible via our APL process for accreditation towards this programme. You will be required to attend a portfolio interview [see below].

 Applicants will be invited to demonstrate their portfolio during the interview and to discuss its contents. Ideally it will contain game design or development work, but could also include graphic design, media or traditional art work. The process will be used to assess the applicant’s aptitude for the creative and technical demands of the programme. Samples of the applicant’s own essays, reports and / or evaluations are also desirable to assess their academic abilities. If an applicant does not have a portfolio of work, a creative and digital project can be set to help them. In some circumstances, additional attendance at a summer school may also be required.

64

Points Required

If you’re applying via UCAS, find out more about how your qualifications fit into the UCAS tariff.

Fees & Funding

Tuition Fee: £6,750 per year.

 

Course Costs Included in the fees

Teaching and assesssment, Library use and University Centre facilities and equipment. 

Course Costs Not Included in the Fees

Course books, stationery and peripherals etc. 

The following costs should be used as a guide only. Arrangements apply to 2017 entry.

Printing and photocopying costs:
There is no charge for course hand-outs, handbooks etc. Students will receive a printing credit of £10 per annum from the University Centre, after which students will have to pay for extra credits.

Library overdue charges:
Overdue charges apply to all library loans to encourage you to return any resources you borrow on time. Overdue charges are 5p per day per book.  There is no charge for e-books rentals.

Bursaries and scholarships

Higher Education Bursaries and Scholarships

The University Centre at Wakefield College has a strong commitment to widening access to higher education, and we have a range of bursaries and scholarships to support eligible students starting a higher education course at the University Centre.

Other Financial Support

All eligible full-time Home and EU undergraduate students are entitled to apply for affordable Student Loans and Grants towards their tuition fees. For more information please visit: Student Finance England.

Careers

Entry-level jobs are rarely advertised so it's important to build up contacts in the industry. Approach companies speculatively, making sure you do your research first and target your application accordingly. For lists of UK games developer/video games companies and publishers, see UK Interactive Entertainment (UKIE).

Look for job vacancies at:

Specialist recruitment agencies handle vacancies for games development. Examples include:

You can also find out more information about careers in the Games Industry from Creative Skillset.

The course is recognised as a qualification in its own right or can be combined with a top-up degree to obtain a full honours degree.

I’m 30 years old and I’ve worked within a forensic psychiatric setting since I was 18 and never really considered doing anything else. However, I saw an opportunity to study this course and thought I’d give it a go! While there’s obviously an academic spin on everything, the course is run like a workplace environment where tasks are set so I learn how to do things for myself.

Photo of Jim Edginton
Jim Edginton
FdA Indie Games